Slappy knocks on the door. The others stand back. They don't have their weapons out so they do not appear hostile, but they do stand ready.
A forest hag lives in the cabin. As soon as she opens the door, she casts a spell at the party. Everyone must save by rolling a 5 or higher. Elves and wizards may add 1/2 their level. Those that fail are polymorphed.
Forest Hag
Level 5 boss
Life 4/4
Morale -1
Armed with a knife
Characters have +1 to their defenses
If the hag is reduced to 1 life, she uses a potion of healing instead of attacking on her turn.
Clues: 0
XP: 9/10
Rings recovered: 1/3
A forest hag lives in the cabin. As soon as she opens the door, she casts a spell at the party. Everyone must save by rolling a 5 or higher. Elves and wizards may add 1/2 their level. Those that fail are polymorphed.
Forest Hag
Level 5 boss
Life 4/4
Morale -1
Armed with a knife
Characters have +1 to their defenses
If the hag is reduced to 1 life, she uses a potion of healing instead of attacking on her turn.
Clues: 0
XP: 9/10
Rings recovered: 1/3
rolled 1d6 and got a natural 4.
Note: Olaf
rolled 1d6 and got a natural 1.
Note: Slappy
rolled 1d6 and got a natural 3. After the modifier of +2, got
5
Note: LL
rolled 1d6 and got a natural 1.
Note: Dru
Slappy will use a luck point to reroll.
rolled 1d6 and got a natural 2.
Note: Save reroll
Everyone but Laralute is turned into a frog! Slappy cannot attack since he has been polymorphed.
Laralute gasps as her companions are changed into frogs. Not knowing if the hag has more magic, she charges the witch and attacks her. She has a +5 to hit with her sword.
Forest Hag
Level 5 boss
Life 4/4
Morale -1
Armed with a knife
Characters have +1 to their defenses
If the hag is reduced to 1 life, she uses a potion of healing instead of attacking on her turn.
Clues: 0
XP: 9/10
Rings recovered: 1/3
Forest Hag
Level 5 boss
Life 4/4
Morale -1
Armed with a knife
Characters have +1 to their defenses
If the hag is reduced to 1 life, she uses a potion of healing instead of attacking on her turn.
Clues: 0
XP: 9/10
Rings recovered: 1/3
rolled 1d6 and got a natural 6. After the modifier of +5, got
11
Note: Attack
Laralute hits the hag aggressively. She takes two wounds reducing her by a level. The hag makes a morale check at -1.
Forest Hag
Level 4 boss
Life 2/4
Morale -1
Armed with a knife
Characters have +1 to their defenses
If the hag is reduced to 1 life, she uses a potion of healing instead of attacking on her turn.
Forest Hag
Level 4 boss
Life 2/4
Morale -1
Armed with a knife
Characters have +1 to their defenses
If the hag is reduced to 1 life, she uses a potion of healing instead of attacking on her turn.
rolled 1d6 and got a natural 5. After the modifier of -1, got
4
Note: Hag morale
She keeps fighting and attacks with a knife. Laralute has +1 to her defenses giving her a total of +2.
rolled 1d6 and got a natural 6. After the modifier of +2, got
8
Note: LL defense roll
The hag misses! Laralute attacks again.
Forest Hag
Level 4 boss
Life 2/4
Morale -1
Armed with a knife
Characters have +1 to their defenses
If the hag is reduced to 1 life, she uses a potion of healing instead of attacking on her turn.
Forest Hag
Level 4 boss
Life 2/4
Morale -1
Armed with a knife
Characters have +1 to their defenses
If the hag is reduced to 1 life, she uses a potion of healing instead of attacking on her turn.
LL attack +5.
Forest Hag
Level 4 boss
Life 2/4
Morale -1
Armed with a knife
Characters have +1 to their defenses
If the hag is reduced to 1 life, she uses a potion of healing instead of attacking on her turn.
Forest Hag
Level 4 boss
Life 2/4
Morale -1
Armed with a knife
Characters have +1 to their defenses
If the hag is reduced to 1 life, she uses a potion of healing instead of attacking on her turn.
rolled 1d6 and got a natural 5. After the modifier of +5, got
10
Note: Attack on hag
LL does enough damage to slay the hag. Upon her death, her companions turn back into themselves. Laralute quickly searches the hag. She finds a healing potion. Treasure roll: 1d6
rolled 1d6 and got a natural 4.
Note: Treasure
Gem worth 2d6 x5.
rolled 2d6 and got a natural 9.
5
4
Note: Gem value
"Thank the gods, you're okay," Laralute exclaimed when her friends returned to their normal form.
"You saved us," Dru replied.
"What happened? For a moment, I had a strange craving to eat bugs," Slappy said.
"I think the hag cast a spell on us. Right Teddy," Olaf added holding up his bear. He nodded Teddy's head for him. "Magic is no good! Uh, no offense Laralute!"
The elf woman ignores the ogre's remark.
"In the future, I think a few of us should hang back. If Laralute hadn't been able to resist the spell, I don't know what we would have done," Dru suggested.
The hag was a boss monster. Laralute can attempt to level up.
Clues: 0
XP: 9/10
Rings recovered: 1/3
Level up roll: 1d6. She needs 5 or higher.
"You saved us," Dru replied.
"What happened? For a moment, I had a strange craving to eat bugs," Slappy said.
"I think the hag cast a spell on us. Right Teddy," Olaf added holding up his bear. He nodded Teddy's head for him. "Magic is no good! Uh, no offense Laralute!"
The elf woman ignores the ogre's remark.
"In the future, I think a few of us should hang back. If Laralute hadn't been able to resist the spell, I don't know what we would have done," Dru suggested.
The hag was a boss monster. Laralute can attempt to level up.
Clues: 0
XP: 9/10
Rings recovered: 1/3
Level up roll: 1d6. She needs 5 or higher.
rolled 1d6 and got a natural 1.
Note: Laralute level up?
Laralute does not level. Time for a new event.
Clues: 0
XP: 9/10
Rings recovered: 1/3
Clues: 0
XP: 9/10
Rings recovered: 1/3
rolled 1d6 and got a natural 5.
Note: Tens
rolled 1d6 and got a natural 1.
Note: Ones
This event was a one-shot and has already occurred. Trying again.
rolled 1d6 and got a natural 6.
Note: Tens
rolled 1d6 and got a natural 4.
Note: Ones
The party finds a giant mushroom patch. "Stay back everyone," Olaf says. "Teddy and I will check it."
Roll 1d6
Roll 1d6
rolled 1d6 and got a natural 3.
Note: Mushroom patch
It is a Matanagar! The giant fungal person attacks Olaf. The monster is hostile . Olaf attacks with his ax.
Level 6 Boss
Life: 6/6
2 attacks
Morale: +1
Roll 1d6 for each attack, on a 6 damage is ignored
If a 1 is rolled on defense, the character takes 2 wounds.
Level 6 Boss
Life: 6/6
2 attacks
Morale: +1
Roll 1d6 for each attack, on a 6 damage is ignored
If a 1 is rolled on defense, the character takes 2 wounds.
rolled 1d6 and got a natural 5. After the modifier of +5, got
10
Note: Olaf attack
The monster takes a wound! It attacks Olaf twice.
Level 6 Boss
Life: 5/6
2 attacks
Morale: +1
Roll 1d6 for each attack, on a 6 damage is ignored
If a 1 is rolled on defense, the character takes 2 wounds.
Level 6 Boss
Life: 5/6
2 attacks
Morale: +1
Roll 1d6 for each attack, on a 6 damage is ignored
If a 1 is rolled on defense, the character takes 2 wounds.
rolled 1d6 and got a natural 3. After the modifier of +1, got
4
Note: Olaf defense attack 1
rolled 1d6 and got a natural 6. After the modifier of +1, got
7
Note: Olaf defense attack 2
Olaf takes a wound! He attacks again.
Level 6 Boss
Life: 6/6
2 attacks
Morale: +1
Roll 1d6 for each attack, on a 6 damage is ignored
If a 1 is rolled on defense, the character takes 2 wounds.
Level 6 Boss
Life: 6/6
2 attacks
Morale: +1
Roll 1d6 for each attack, on a 6 damage is ignored
If a 1 is rolled on defense, the character takes 2 wounds.
rolled 1d6 and got a natural 3. After the modifier of +5, got
8
Note: Attack
The monster takes another wound! It attacks twice.
Level 6 Boss
Life: 4/6
2 attacks
Morale: +1
Roll 1d6 for each attack, on a 6 damage is ignored
If a 1 is rolled on defense, the character takes 2 wounds.
Level 6 Boss
Life: 4/6
2 attacks
Morale: +1
Roll 1d6 for each attack, on a 6 damage is ignored
If a 1 is rolled on defense, the character takes 2 wounds.
rolled 1d6 and got a natural 6. After the modifier of +1, got
7
Note: Attack one
rolled 1d6 and got a natural 4. After the modifier of +1, got
5
Note: Attack 2
Olaf parries both attacks. He attacks again with his ax.
Level 6 Boss
Life: 4/6
2 attacks
Morale: +1
Roll 1d6 for each attack, on a 6 damage is ignored
If a 1 is rolled on defense, the character takes 2 wounds.
Level 6 Boss
Life: 4/6
2 attacks
Morale: +1
Roll 1d6 for each attack, on a 6 damage is ignored
If a 1 is rolled on defense, the character takes 2 wounds.
rolled 1d6 and got a natural 4. After the modifier of +5, got
9
Note: Olaf attack
The fungal monster takes another wound. It's at half health and loses a level weakening it. It makes a moral check at +1
Level 5 Boss
Life: 3/6
2 attacks
Morale: +1
Roll 1d6 for each attack, on a 6 damage is ignored
If a 1 is rolled on defense, the character takes 2 wounds.
Level 5 Boss
Life: 3/6
2 attacks
Morale: +1
Roll 1d6 for each attack, on a 6 damage is ignored
If a 1 is rolled on defense, the character takes 2 wounds.
rolled 1d6 and got a natural 6. After the modifier of +1, got
7
Note: Fungal monster morale
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