The corridor is empty. Exploration continues with Laralute in the next post.
New room:
rolled 1d6 and got a natural 2.
Note: Tens
rolled 1d6 and got a natural 5.
Note: Ones
Contents: 2d6
rolled 2d6 and got a natural 3.
1
2
Note: Contents
Treasure with a trap. Rolling on traps table and treasure table.
rolled 1d6 and got a natural 3.
Note: Treasure
rolled 1d6 and got a natural 2.
After 30 feet, there is a round room with a door continuing east. There is a chest in the center of the room. A trap door opens under LL's feet. She must save by rolling 4 or higher.
rolled 1d6 and got a natural 2.
Note: LL saving throw
LL falls through a trap door. There are 2d6 gold pieces in the chest. She loses 1 life point due to falling damage, but Olaf easily pulls her out. Olaf holds Teddy up who lectures the elf girl about being more careful. The party will continue on east next round on Dru's turn.
rolled 2d6 and got a natural 8.
4
4
Note: Gold
Time for a new room!
rolled 1d6 and got a natural 4.
Note: tens
rolled 1d6 and got a natural 5.
Note: Ones
Room contents:
rolled 2d6 and got a natural 9.
3
6
Note: contents
The party comes to a 4 way intersection. It is empty.
They head north, generating a new room.
rolled 1d6 and got a natural 2.
Note: tens
rolled 1d6 and got a natural 4.
Note: ones
Room contents
rolled 2d6 and got a natural 7.
4
3
Note: Contents
Roll on the minions table.
rolled 1d6 and got a natural 5.
Note: minions
D3 trolls: a 4 is a one, a 5 is a two and a 6 will be a three
rolled 1d6 and got a natural 4.
Note: trolls
The party heads north. There is a single troll in a small square room. There is a door heading west and and another going east. Troll reaction: 1d6
rolled 1d6 and got a natural 6.
Note: troll reaction
This troll will fight to the death. The party prepare to engage. The fight will be played out starting on Olaf's turn.
Olaf moved swiftly with his ax. He greatly disliked trolls. The troll requires a 5 or higher to be hit.
Clues: 1/3
XP: 0/10
Rings recovered: 0/3
Clues: 1/3
XP: 0/10
Rings recovered: 0/3
rolled 1d6 and got a natural 1. After the modifier of +5, got
6
Note: Olaf's attack
Olaf kills the troll. Slappy will have to cut it up on his turn to ensure it does not regenerate.
Slappy quickly begins cutting the troll to bits. The others jump in so that it can not regenerate and come back to life.
Treasure table:
rolled 1d6 and got a natural 2.
Note: Treasure
2d6 gold
rolled 2d6 and got a natural 8.
2
6
Note: Gold
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