Grasping Colds were vulnerable to fire, which meant that ember daggers and flamethrowers did extra damage to them.
Alt text on images: The snow and ice erupts upward into sharp, clawed hands, that seek to drag an unwary adventurer down. The ice has a (green/red/blue) tinge inside it.

AC: 11
Attack bonus: 1
Damage: 1d6
Crit Range: 20

AC: 12
Attack bonus: 2
Damage: 1d8
Crit Range: 20

AC: 13
Attack bonus: 3
Damage: 1d10
Crit Range: 19
Alt text on images: The snow and ice erupts upward into sharp, clawed hands, that seek to drag an unwary adventurer down. The ice has a (green/red/blue) tinge inside it.

Grasping Cold
Green. 125 HP. Weak to piercing damage. Requires approximately 2 appropriately armed players working together in a round.Stats
Initiative bonus: 1AC: 11
Attack bonus: 1
Damage: 1d6
Crit Range: 20

Violent Grasping Cold
Red. 250 HP. Weak to slashing damage. Requires approximately 4 appropriately armed players working together in a round.Stats
Initiative bonus: 2AC: 12
Attack bonus: 2
Damage: 1d8
Crit Range: 20

Extreme Grasping Cold
Blue. 375 HP. Weak to energy damage. Requires approximately 6 appropriately armed players working together in a round.Stats
Initiative bonus: 3AC: 13
Attack bonus: 3
Damage: 1d10
Crit Range: 19
Lore Wiki » Epic Weeks » Epic Week 2024 » Monsters » Grasping Cold