"I wonder...where will the dice send me?
16. Trying to gain the trust of someone that they're lying to or that has something your chara wants
"Well, if being honest was a crime, I guess I'll have to go down that road.
16. Trying to gain the trust of someone that they're lying to or that has something your chara wants
"Well, if being honest was a crime, I guess I'll have to go down that road.
rolled 1d20 and got a natural 16.
"Alright, let's give this a shot..."
[20: A "The Girl Who Loved Tom Gordon" or "To Build A Fire" situation; trapped in a wilderness of your choice. Do they live in the wilderness already? Then plonk 'em somewhere else they're not used to!]
"...I'm gonna be completely honest, I doubt I'd last a day-"
[20: A "The Girl Who Loved Tom Gordon" or "To Build A Fire" situation; trapped in a wilderness of your choice. Do they live in the wilderness already? Then plonk 'em somewhere else they're not used to!]
"...I'm gonna be completely honest, I doubt I'd last a day-"
rolled 1d20 and got a natural 20.
1. With their close family/lover/child/someone they trust unconditionally/just generally content and happy.
Long leisurely walks upon the mountain paths, preparing and hosting great feasts, and lavishing those near to him with gifts and luxury. Hearty food, entertaining conversations, enchanting music and scenic views. To take leisure in good company by a fireside, to teach and trade, to listen and learn. These are all good things that Marc would do when he does not have a mind for war.
Long leisurely walks upon the mountain paths, preparing and hosting great feasts, and lavishing those near to him with gifts and luxury. Hearty food, entertaining conversations, enchanting music and scenic views. To take leisure in good company by a fireside, to teach and trade, to listen and learn. These are all good things that Marc would do when he does not have a mind for war.
rolled 1d20 and got a natural 1.
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